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e-Book How to Make Webcomics download

e-Book How to Make Webcomics download

by Scott Kurtz,Kris Straub,Dave Kellett,Brad Guigar

ISBN: 158240870X
ISBN13: 978-1582408705
Language: English
Publisher: Image Comics (January 31, 2008)
Pages: 200
Category: How To Create Comics and Manga
Subategory: Graphic Novels

ePub size: 1235 kb
Fb2 size: 1249 kb
DJVU size: 1444 kb
Rating: 4.2
Votes: 108
Other Formats: doc mbr lrf mobi

I found How to Make Webcomics informative and entertaining, which made it enjoyable to read. Especially since the term "enjoyable" is something I normally don't associate with how-to manuals.

I found How to Make Webcomics informative and entertaining, which made it enjoyable to read. Past the final chapter is a section on Scott Kurtz's studio, to illustrate what a successful webcartoonist's work area looks like. The Additional Resources section contains two pages of reference material listed under the sub-categories of: Cartooning, artistic inspiration, web design and maintenance, and small business.

Back in 2008, Brad Guigar, Scott Kurtz, Dave Kellett and Kris Straub co-authored How to Make Webcomics

Back in 2008, Brad Guigar, Scott Kurtz, Dave Kellett and Kris Straub co-authored How to Make Webcomics.

Scott Kurtz and Kristopher Straub offer their advice on how to create compelling characters, develop a solid comic strip, build a. .2. How to Make Webcomics. Kurtz, Scott; Straub, Kris; Kellett, Dave; Guigar, Brad. Published by Image Comics 2008-01-31 (2008)

2. Published by Image Comics 2008-01-31 (2008). ISBN 10: 158240870X ISBN 13: 9781582408705.

How to make webcomics. by. Guigar, Brad J. Publication date. In the hot seat: Dave Kellett - Conventions - Next steps - A final thought - A tour of Scott's studio. Books for People with Print Disabilities. Internet Archive Books. Uploaded by Tracey Gutierres on May 7, 2012.

Play all. Scott Kurtz. Dave Kellett, Scott Kurtz, Brad Guigar, Kris Straub. Kris Straub and David Malki ! 313 listeners. Mike Krahulik and Jerry Holkins.

How To Make Webcomics book. The How to Make Webcomics is a collaborative how-to manual written by four webcartoonists-

How To Make Webcomics book. The How to Make Webcomics is a collaborative how-to manual written by four webcartoonists-. com; -Dave Kellett, author of Sheldon

Written by the Eisner ad winning cartoonist behind PVP, Scott Kurtz! PvP received . Million unique page views in Q1 2007 and averages 150k-200k per day! Read full description.

Brad Guigar is raising funds for The Webcomics Handbook on Kickstarter! Starting with Brad Guigar's posts fromĀ .

Brad Guigar is raising funds for The Webcomics Handbook on Kickstarter! Starting with Brad Guigar's posts from Webcomics. com, we're going to create a sequel to "How To Make Webcomics. After that, it's a third episode of the joyful Webcomics Weekly podcast featuring Scott Kurtz, Kris Straub, Dave Kellett and me. We're excited about coming back for two episodes, and we'd love to do a third. It includes a PDF of the original "How To Make Webcomics" book.

In 2007, leading up to the release of How To Make Webcomics, Straub - alongside the books co-authors, Scott Kurtz, Brad Guigar, and Dave Kellett - produced the podcast Webcomics Weekly

In 2007, leading up to the release of How To Make Webcomics, Straub - alongside the books co-authors, Scott Kurtz, Brad Guigar, and Dave Kellett - produced the podcast Webcomics Weekly.

Kris Straub (Straub, Kris). used books, rare books and new books. Find all books by 'Kris Straub' and compare prices Find signed collectible books by 'Kris Straub'. by Kris Straub, David Malki ! ISBN 9780982167113 (978-821671-1-3) Softcover, Bearstache Books, 2010. Ichor Falls: A Visitor's Guide: Short stories from a quiet community.

For years young, creative men and women have dreamed about making a living from their comic strips. But until recently their only avenue of success was through a syndicate or publisher. Now more and more cartoonists are doing it on their own and self-publishing their comic strips on the web. With the right amount of work, knowledge, and luck, so, too, can you. Scott Kurtz and Kristopher Straub offer their advice on how to create compelling characters, develop a solid comic strip, build a website, forge a community, and start earning money from your Webcomic without having to sell your soul. Written by the Eisner award winning cartoonist behind PVP, Scott Kurtz! PvP received 1.3 Million unique page views in Q1 2007 and averages 150k-200k per day!
Comments:
tamada
Unnatural Talent is better at the business and advice portion of trying to make a career from Webcomics. This was made more as a general advice book with some very good sections of the authors cross-examining each other's comics. Other than the good art advice in those sections, most of the information to make webcomics is now available online with a Google search. I'm sure when "How to Make Webcomics" first came out it was more useful. In 2017, I'd recommend other sources with more concrete comic building tips or taking several online classes in art and web design instead. Still worth reading as a good starting point for webcomics if you don't know where to begin or are interested in the subject.

Uris
I found How to Make Webcomics informative and entertaining, which made it enjoyable to read. Especially since the term "enjoyable" is something I normally don't associate with how-to manuals.

The book is divided into 13 chapters covering: Your webcomic, your characters, formatting, image preparation, writing, website design, branding & building, interacting with audiences, monetizing your webcomic, books (print versions of your webcomic), conventions, next steps (once your webcomic is up & running), and final thoughts (on making your webcomic work).

Past the final chapter is a section on Scott Kurtz's studio, to illustrate what a successful webcartoonist's work area looks like. The Additional Resources section contains two pages of reference material listed under the sub-categories of: Cartooning, artistic inspiration, web design and maintenance, and small business.

So reading How to Make Webcomics was fun and new to me, and therefore easy for me to give it a 5-star rating. I enjoyed the book and didn't think their business advice to be pie-in-the-sky. Not even a slice. In fact, the authors warn that if you want to get rich, then find something else to do. I've heard similar recommendations in all the writing workshops I've attended. Basically: Don't quit your day job, until the income from your writing meets, or better yet, exceeds that of your current salary.

GoodLike
This book has great information for marketing your webcomics. Although it 35% of the book is dedicated to making them, there are other books that do a MUCH better job showing how to MAKE them. I took one star away for the title. It gives a lot of good advice for anyone making a webcomic, a lot I haven't even considered. If you already have a webcomic, I would say GET THIS BOOK. If you don't, I would suggest another book so you can start your webcomic like: Making Comics by Scott McCloud, Writing and Illustrating the Graphic Novel by Daniel Cooney, Stan Lee's How to Draw Comics, Stan Lee's How to Write Comics, or Comics and Sequential Art by Will Eisner.

Contents:
Introduction
Four-Word
Chapter 1: Your Webcomic
Chapter 2: Your Characters
Chapter 3: Formatting
Chapter 4: Image Preparation
In the Hot Seat: Brad Guigar
Chapter 5: Writing
Chapter 6: Web Design
Chapter 7: Branding &Building
Chapter 8: Interacting with Your Audience
In the Hot Seat: Kris Straub
Chapter 9: Monetizing Your Webcomic
Chapter 10: Books
In the Hot Seat: Dave Kellett
Chapter 11: Conventions
Chapter 12: Next Steps
Chapter 13: Final Thoughts
A Tour of Scott's Studio
Additional Resources

Bluddefender
The book is already dated as of 2014, but the information within is golden! The technical information, much of it is solid and some of it is dated (Manga studio Pro with those wonderful perspective tools is fantastic for digital webcomics, for example).

What I found lacking was that all four creators specialize in 4 panel cartoons comparable to a newspaper cartoon, and they have little to offer someone that wants to create an ADVENTURE or SUPERHERO comic! Which is my own intent.

That said, I got this book after getting the Graphic Design Guild book, which claimed that webcomics are an economically VIABLE option for an artist. I am a cartoonist, but I'd always figured there's no money in it. Because I never made money before.

So this book is showing me what I'm doing wrong. And having read this book I'm much more secure about what to do and what to expect. Like not much money for a year - but after a year I may have an audience that will buy merchandise.

This is a book for people really willing to invest a great deal of time and effort. Cartoonists are crazy. Because no sane person would work so diligently for a year with nothing to show for it. I'm crazy enough, I have hundreds of stories and dramas I want to share. And so I will.

Will you? If so, this is an important book and you should get it!

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