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e-Book Digital Encounters download

e-Book Digital Encounters download

by Aylish Wood

ISBN: 0415410665
ISBN13: 978-0415410663
Language: English
Publisher: Routledge; 1 edition (June 8, 2007)
Pages: 200
Category: Humanities
Subategory: Other

ePub size: 1427 kb
Fb2 size: 1701 kb
DJVU size: 1597 kb
Rating: 4.9
Votes: 125
Other Formats: lit txt mobi azw

This book has soft covers. In good all round condition

This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item.

Digital Encounters book.

Digital Encounters - Libro electrónico escrito por Aylish Wood. Lee este libro en la app de Google Play Libros en tu PC o dispositivo Android o iOS. Descarga Digital Encounters para leerlo sin conexión, destacar texto, agregar marcadores o tomar notas.

Publisher: Routledge. Purchase and read your book immediately. Print ISBN: 9780415410656, 0415410657.

The woods encounters. CommunitySee all. 1,338 people like this. 1,346 people follow this. AboutSee all. +34 633 92 31 44.

Aylish Wood's argument is timely and relevant.

Aylish Wood's argument is timely and relevant. Marc Furstenau, School for Studies in Art and Culture, Carleton University, Canada.

Author of Digital Encounters, Technoscience in contemporary film, Software, animation and the moving image. Together, let's build an Open Library for the World. Showing all works by author. Would you like to see only ebooks? Digital Encounters.

Digital Encounters is a cross media study of digital moving images in animation, cinema, games, and installation art.

In a world increasingly marked by proliferating technologies, the way we encounter and understand these story-worlds, game spaces and art works reveals aspects of the ways in which we organize and decode the vast amount of visual material we are bombarded with each day.

Working with examples from The Incredibles, The Matrix, Tomb Raider: Legend and Bill Viola's Five Angels for the Millennium, Aylish Wood considers how viewers engage with the diverse interfaces of digital effects cinema, digital games and time-based installations, and argues that technologies alter human engagement, distributing our attention across a network of images and objects.

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